Guide to Treant Protector 7.31
Yuriy Sheremetpros and cons of a hero
pros
- Big starting damage
- It is possible to restore health and help your allies all over the map due to the Living Armor skill. The same skill can be used to restore health to allied buildings.
- Mobile
- Well worth the line
Minuses
- Has mana deficiencies that must be addressed with artifacts
- Team hero, you can't win alone
Changes in 7.31
- Cooldown increased from 26/22/18/14 to 30/25/20/15 seconds
- Duration increased from 12 to 15/20/25/30 seconds
- Additional armor changed from 5/6/7/8 to 3/6/9/12
- Total healing changed from 60/100/140/180 to 45/80/125/180
Description of abilities
Nature's Grasp
Stretches vines to the specified area. They slow down enemies passing through them and deal damage to them (half as much to creeps). Vines deal 50% more damage when touching a tree.
- The effect of Nature's Grasp is gradually applied over the entire area.
- The vines are divided into 8 bushes, located in a straight line in front of the Treant Protector
- The life of the bush begins after its appearance. That is, the last bush will disappear after 12.8 seconds. after application.
- Deals 7.5/10/12.5/15 (3.75/5/6.25/7.5 to creeps) damage in 0.25 second intervals, starting 0.25 after the debuff is applied.
Leech Seed
The hero plants a debilitating seed in the body of the victim, which slows the target and takes away its health. The seed also heals all allies around the target.
- Deals 80/160/240/320 damage (before reductions) and heals the creature for the same amount.
- The healing is not related to damage and is always applied in full, regardless of the actual damage taken by the target.
- Healing projectiles travel at a speed of 450.
- The debuff persists after the target dies and continues to fire projectiles.
- If the target has become invisible, then pulses will continue to come from it, giving out the current location.
- Projectiles cannot target invulnerable or hidden units, but those already fired reach and heal allies.
Living Armor
Places a protective shroud on the target hero or building, increasing health regeneration and armor.
- Can be cast on buildings, giving them all effects.
- Heals 5/8.33/11.67/15 health in 1 second intervals, starting 1 second after the buff is applied, resulting in 12 instances.
- The level 25 talent turns Living Armor into an area spell and can no longer be cast directly on a creature.
- Casting on self still selects Treant Protector, making the hero the center of the area.
- In this case, the ability affects creeps, heroes (including illusions and clones, but excluding creep-heroes), and buildings (excluding buildings).
Nature's Guise
Allows you to walk through trees if the hero hasn't taken any damage in the last few seconds. At the same time, he will move faster and have enhanced healing and restoration of health.
- This is an innate ability and does not require learning.
- Reacts to any damage greater than 0 from any player or Roshan.
- Applies healing and health regeneration amplification, but not lifesteal and spelllifesteal amplification.
- With Aghanim's Shard, if the ability is not on cooldown, attacks apply root to the target, preventing them from moving and using abilities to move.
- Aghanim's Shard Treant Protector also gains invisibility as long as there is a tree within 150 radius of him.
overgrowth
- Applies Root and Disarm to targets, preventing them from moving, attacking, and using certain movement spells. Grants True Sight on the target, but only if they weren't invisible when cast.
- Deals damage in 1 second intervals, starting 1 second after cast, resulting in 3/4/5 occurrences.
- Deals up to 225/300/375 (525/700/875) damage (before reductions).
- Aghanim's Scepter also affects enemies within 800 radius of trees enchanted with Eyes In The Forest.
Eyes In The Forest
The hero enchants a tree, gaining unobstructed vision around it. When Overgrowth is cast, creatures within 800 radius around enchanted trees will be pinned down and damaged.
- The ability has no limit on the number of simultaneously enchanted trees.
- A tree can be enchanted multiple times without any benefit.
- The duration of the enchantment of the tree is not limited and lasts until it is destroyed.
- Trees are marked with individual icons on the mini-map. Like buildings, they are colored green when enchanted by an ally.
- Trees provide 800 radius flying vision and are invisible (with a 0 second delay to invisibility).
- If the enemy has a source of True Sight on enchanted trees, they will see the visual effects both on the tree and in an 800 radius around it.
- The cast sound effect is audible only to allies.
- When dropping, selling, or destroying Aghanim's Scepter, enchanted trees continue to provide vision and are not destroyed.
Learning abilities
Talents
The key talent is taken at level 20 - +8 to armor from skill 3, in total this gives +20 armor to an ally, which is a huge amount.
Items
As a rule, the hero is taken to the fifth position, which does not have much money, but you need to buy your main artifacts. The key item that makes a hero stronger is Aghanim's Shard. Further, the choice of items depends on the game.
Gameplay
At the fifth position, it is important for us to provide a comfortable form for our carry hero. Treant Protector has almost 100 damage per hand and should be actively used. Using the first and second skills, we try to actively trade with enemy heroes. After learning 3 skills, we begin to actively look at the map and heal allies in a timely manner.
After receiving the ultimate, we try to play next to one of the carry heroes so that there is an opportunity to save, we also need to look for fights in order to realize our ultimate. Level 4 3 skill gives as much as 12 armor, before starting a fight it should be thrown at your carry.
If the game drags on, then with the purchase of Meteor Hammer we can actively split-push for 1 skill + Meteor Hammer a bunch of creeps die, then we just leave through the trees.
Yuriy Sheremet – Expert in mobile gaming and esports among shooters and MOBA games.
At EGamersWorld, Yuriy, as in 2020 when he joined the portal, works with content, albeit with adjustments to his area of responsibility.