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EGamersWorld/Blog/S.T.A.L.K.E.R. 2: Heart of Chernobyl Releases First Patch 1.01 – All About 650 Game Changes

S.T.A.L.K.E.R. 2: Heart of Chernobyl Releases First Patch 1.01 – All About 650 Game Changes

S.T.A.L.K.E.R. 2: Heart of Chernobyl Releases First Patch 1.01 – All About 650 Game Changes

Developers at GSC Game World have finally released the first major patch for S.T.A.L.K.E.R 2, aiming to address numerous issues that arose after the game's launch. This update is focused on improving gameplay, performance, and stability. Let’s dive into what’s new and how the patch enhances the player experience.

Key Changes in S.T.A.L.K.E.R 2: Heart of Chernobyl

AI Improvements

  • NPC Behavior: Fixed cases where characters would get stuck near cover during an emission and die.
  • Burer Enemies: No longer knock quest items out of the player’s hands; added sound effects for their telekinesis.
  • NPC Interactions: Resolved bugs that blocked interactions with key characters, halting quest progress.
  • Combat Optimization: NPCs now more accurately determine player positions behind cover, reducing instances of "aimless shooting."

Game Optimization

  • Invisible Object Fixes: Resolved issues where NPCs and mutants appeared in view during aiming.
  • Graphics: Fixed visual glitches with fire effects at specific camera angles.
  • Stability: Addressed around 100 crash instances, including memory leaks and EXCEPTION_ACCESS_VIOLATION errors.

Audio and Visual Enhancements

  • Music: Fixed a bug where combat tracks continued playing after battles ended.
  • Sound Tweaks: Adjusted seven minor audio issues.

Gameplay Balancing

  • Economy: Reduced equipment repair costs, increased artifact sale prices, and doubled rewards for completing quests.
  • "Novice" Difficulty: Improved player gear efficiency, reduced weapon wear, and lowered damage from mutants.
  • Monster Rebalancing: Reduced health and defense stats for Bloodsuckers, Burers, Boars, and other enemies.
  • Melee Combat Changes: Increased attack range for buttstock and knife strikes.

Quest and Open-World Fixes

  • Addressed issues blocking quest progression, incorrect objectives, and NPCs getting stuck. Examples include:The "Like Old Times" quest now properly triggers the cutscene.
  • Fixed markers and interactions in the "Hot on the Trail" and "Answers are Expensive" quests.
  • Added fast travel routes between key map points.
  • Resolved visual defects like texture flickering in specific locations.

Technical Adjustments

  • Fixed menu and settings issues, including saving Nvidia Reflex Low Latency parameters.
  • Corrected physics bugs such as improper object destruction.

Ongoing Game Development

The developers have confirmed their commitment to further enhancing S.T.A.L.K.E.R 2: Heart of Chernobyl with future updates. Particular focus is being placed on improving the A-Life system, which drives the dynamic behavior of the game world.

The player community is encouraged to share feedback and suggestions on forums and social media. Your comments help the team prioritize features for upcoming patches and expansions. The full patch notes can be found on the official S.T.A.L.K.E.R 2: Heart of Chernobyl website.

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The update is now available for download on PC and Xbox. Jump in to experience the changes and explore the refreshed game world. Ready to dive into S.T.A.L.K.E.R 2 but feeling overwhelmed by the many factions? We’ve got you covered with a dedicated article breaking down all the factions in S.T.A.L.K.E.R 2: Heart of Chernobyl.

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Danil Chepil

Danil Chepil is an expert in the world of esports, having been following the esports scene since 2014. He specializes in Counter-Strike, Dota 2, and VALORANT.

Danil began his acquaintance and collaboration with EgamersWorld in 2022 when, after the Russian aggression, he could no longer continue his career as a bartender. 

At that time, he didn't realize that he had a talent for writing news and articles on esports and gaming topics.

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