Specter is a reliable carry in the current meta
Yuriy SheremetAnother popular hero from the past The International. Spectra is a classic hard carry who needs things to get into the game. The character feels insecure in the early game, but in the late game he can be called one of the strongest.
Pros of the hero
- One of the strongest leith heroes
- Able to quickly cut supports
- Possesses great vitality
Cons of the hero
- High dependence on items
- Slow farming speed
- Weakness on the line
- Few active abilities for midgame
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Hero pick
Spectra plays well against heroes who need positioning. In the final, PSG.LGD showed her strength against Magnus, who could not jump normally. The heroes against whom the hero plays well include: Tinker, Sniper, Magnus, Enigma, Ax, etc.
And also because of our presence on the map, thin supports such as Ancient Aparation, Lion, CM, etc. cannot play normally.
It is difficult for us to play against heroes with good regeneration or heal, because Spectra does not have explosive damage, so games against Alchemist, IO, Phoenix, Winter Wyvern will be difficult.
Capabilities
Spectral dagger
The hero throws a dagger that deals damage and leaves a shadow trail that slows all enemies. Enemies hit by the dagger will also leave a trail behind them. Moving along it, the owner of the ability overcomes any obstacles.
- When choosing a hero, the dagger will follow the target until it reaches it.
- The trail provides 200 radius flying vision around itself.
- Every enemy creature within 125 radius of the flying dagger takes damage.
Desolate
Each attack deals additional damage if there are no allies within 425 radius of the victim.
- Desolate's effects are applied after an attack ends regardless of the hit, even if the initial attack missed.
- Additional damage is dealt as a separate damage source and is counted as spell damage
- Checks for the presence of only allied creatures for the target, so nearby neutral creeps do not prevent damage to the enemy team's creatures and vice versa.
Dispersion
Damage dealt to the owner of the ability is reflected to his enemies without inflicting damage on him. The effect diminishes with distance.
Aghanim's Shard Allows you to cast this ability on a hero that has dealt damage to you in the last 8 seconds. The illusion lasts for 5 seconds. Cooldown: 25 seconds.
- Reflected damage is dealt to all targets in the radius, not just the source.
- The reflected damage is of the same type as the dealt damage.
- Dispersion reflects damage before Specter deals it, so if Specter and her opponent die simultaneously from damage, the enemy always dies first.
- Reflects all 8%/12%/16%/20% damage in a 300 radius from Specter. This damage decreases linearly until it reaches a distance of 700 from the wearer.
Haunt
Creates a spectral copy near each enemy hero that attacks them. During the action, you can use the Reality ability to swap places with the selected illusion. Illusions are not under the player's control, ignore obstacles, take more damage and deal less damage than the hero himself.
- Illusions pursue invisible opponents, but do not attack. They also appear and follow invulnerable and hidden creatures.
- Haunt's illusions are selectable, but they are beyond the hero's control.
- Illusions disappear if their target dies.
Scepter ability
Shadow step
Allows you to summon a spectral copy from the Haunt ability to one selected hero.
- Instantly casts a Spectral Dagger of the current level on the target without using a projectile.
- The same notes apply to the Shadow Step as to the illusion from Haunt.
Ability boost
Our hero has only one active ability, so all ability builds are based on it in order to increase the character's mobility and, if necessary, damage enemies when using the ultimate.
As for passives, we focus on Dispersion, since this skill will allow us to increase the speed of farming. Some players refuse to use Disolith altogether, since the ability does not give much damage, and the farming speed of the spectrum is slow.
Talents:
The talent for all attributes generally grants Specter: 100 health, 0.5 health regen bonus, 0.83 armor, 5 attack speed, 60 mana, 0.25 mana regen and 5 attack damage.
Items
Now in the meta, buying Falcon Blade on carry is the first item, most of all this item goes to the Specter, even according to statistics, it is bought most of all with it. The item is new, so who doesn't know, it costs 1,100 and gives:
Game plan
At the early game stage, we try not to lose the lane so much and, if possible, go into the forest with a sufficient level. We do not have escapes, so it is very dangerous for the Spectra to stay on the lane, especially after the enemy mid-lane has started his ganks.
In midgame, we must continue to actively farm the necessary artifacts and experience. You can participate in fights if you have an ultimate, in order to give vision to allies or finish off a wounded enemy.
In the late, the full potential of the hero is revealed, after the ultimate we try to kill the supports who are suffering from us a lot.
Yuriy Sheremet – Expert in mobile gaming and esports among shooters and MOBA games.
At EGamersWorld, Yuriy, as in 2020 when he joined the portal, works with content, albeit with adjustments to his area of responsibility.