Tiny - The most popular carry in The International 2021.
Yuriy SheremetAt The International 2021, we see more and more forgotten heroes who were not picked as often throughout the season. Tiny was usually an offlane or mid hero, but in the current meta he fits well into a carry position. This hero has already become a permanent participant in the first stage of picks, which is either sent to the ban, or one of the teams takes him for himself. Carrie OG - Sumail has already designed this hero for Rampage in one of the group stage games.
At both TI8 and TI9, Tiny was in the top three in picks. But then he was mostly taken to the mid
Pros of the hero
- Line flexibility
- Strongest procast
- Excellent starting damage
- Farms well
- Large hand damage
Minus hero
- Slow attack speed
- Small amount of armor
- Low travel speed
- At the beginning of the game, a small manapull
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Capabilities
Heaps stones at the target area, stunning enemies at short intervals and dealing damage that increases by 2.5 times for Toss victims.
The Avalanche skill has a combo with Toss. If you first use Avalanche and then knock the enemy in place (to keep him in the affected area), then the enemy will take double the damage from Avalanche. In order to get the most out of this combo, Avalanche must be cast first, and Toss must be cast immediately without delay. If you use skills in the reverse order or slightly delay Toss, then the enemy will receive double damage only partially. This is due to the fact that the flight of the enemy with the use of Toss will be faster and when the enemy lands, the Avalanche will already do normal damage. The right combination of these two skills allows you to inflict enormous damage.
Hero grabs the nearest creature within 275 radius and then throws it at the target or rune. Damage is dealt at the landing site. If an enemy is thrown, they will take 30% more damage.
This must be understood when you use the skill, being close to allies. In addition to throwing at the target, Tini can simply toss enemies on the spot. That is, you come close to the enemy and use the skill on this enemy. In this case, Tini will simply grab the target and throw up its air. This move is used to get the maximum damage from the Avalanche + Toss combo.
The hero pulls the selected tree out of the ground to mark enemies with it. The tree breaks after a certain number of attacks, but increases their range and damage. Attacks deal cleave damage to nearby units. A tree can be thrown at an enemy to deal damage from a ranged attack.
Upgrades Aghanim's Shard: Removes the limit on the number of attacks with a tree.
Illusions appear without trees.
The hero grows overgrown with stones, increasing his attack damage and armor, but losing attack speed.
Bonus Damage: 30/70/110
Aghanim's Scepter grants a new ability Tree Volley
The hero pulls up random trees from the ground nearby and hurls them into the specified area. The thrown tree deals increased damage from the hero's attack to enemies.
Ability boost
On carry teenies, we focus on leveling 3 abilities in order to increase the speed of the farm and stand well in the lane. If we play on the center lane, then skill 3 does not max out, but pump other abilities for further ganks, or to kill our opponent in the mid lane. They didn’t come up with anything difficult in the skill build, on average on the core of Tini our skillbeat is like this:
Choice of items
Main subjects:
A classic item for melee with low attack speed, which gives us good stats.
The subject that everyone remembered and is very popular on the Internet. Most often, it is taken in carry position, and the mid-lane is chosen to blink in order to quickly join the game.
They don't play without this item in the current meta, it is very strong.
Main build
Game actions
We just stand on the lane and finish off the creeps, if we play in the mid lane, then under the support release, we can try to organize a kill, but we stand the lane well without help.
Tini can be a very good ganker and needs minimal help from allies. To kill a weak enemy, you just need to teleport as close to him as possible, and then use the Avalanche + Toss combo. At the same time, Tini still has time to make a couple of auto attacks and the enemy will die.
If we play on the safe lane, then most of the time we just farm our items, periodically making ganks and connecting to our team. We interrupt many carries, so we have nowhere to rush, with the purchase of the first two slots, you can already start actively moving with the team. In general, the gameplay is not very different from the usual carry hero.
The most important thing is to quickly and correctly use combos, farm well, be able to move around the map and attack enemies.
Outcome
In the last patches, the hero was either left alone or made stronger. Many of his items have become stronger. Silver Edge now requires Crystalis instead of Oblivion Staff, making Tiny's life much easier. After all, with his huge base damage, invisible crits are completely unrealistic - especially for the moment in the game when he can collect it, and the current Aghanim's Shard, an endless tree with a Tree Grab, makes him stronger in both lingering teamfights and pushing buildings, because with a tree in his hands, he receives a 180% bonus to damage to buildings.
Yuriy Sheremet – Expert in mobile gaming and esports among shooters and MOBA games.
At EGamersWorld, Yuriy, as in 2020 when he joined the portal, works with content, albeit with adjustments to his area of responsibility.