
Mewgenics Overview: Release Date & Price

The official Mewgenics release date is February 10, 2026, nearly a decade after its first announcement. Developed by Edmund McMillen and Tyler Glaiel, the game combines a tactical roguelike with a detailed cat-breeding simulation. The game will be a PC exclusive available on Steam at launch. A price has not been set, but information from the developer’s previous games allows for a prediction.
Mewgenics Release Date
Mewgenics, a new game from the authors of The Binding of Isaac games, launches on February 10, 2026. It will be released for PC users, and no console announcements yet. The game will be sold through the Steam store.
Mewgenics Price
The official price for Mewgenics is not yet available on its Steam store page. Edmund McMillen's prior successful game, The Binding of Isaac: Rebirth, was priced at $14.99. Using a 1.5x multiplier against that cost suggests Mewgenics might retail for around $19.99 to $ 22.49. This accounts for the larger scope and protracted development cycle of the new title.
Mewgenics System Requirements

Mewgenics does not demand a high-end gaming computer to run, with the minimum specifications being quite modest by modern standards. The requirements indicate that a PC built within the last decade should be sufficient to play the game.
- OS: Windows 10 64-bit
- Processor: 4 cores, from 2014 or later
- Memory: 8 GB RAM
- Graphics: 2GB VRAM, OpenGL 4.4 or better
- Storage: 6 GB available space
The developers state that the game may still run on hardware below these specifications. Players using older components should expect to use lower resolutions and may experience reduced framerates.
How To Play? (Mewgenics Gameplay)

Mewgenics is a turn-based tactical roguelike RPG centered on a deep cat breeding and genetics system. Players build a team of four cats, assign them classes such as Fighter, Mage, or Tank, and guide them through adventures featuring grid-based combat.
The gameplay revolves around a core loop where returning cats pass down their traits, mutations, and learned abilities to subsequent generations. Combat demands careful positioning and rewards players for discovering powerful combinations among more than 1,000 unique abilities and 900 items. The game's design prioritizes emergent, chaotic, and often unpredictable strategic situations.
Mewgenics Review

PC Gamer review portrays Mewgenics as an obsessive and enthralling experience, driven by its central loop of adventuring and breeding that captivated the reviewer for over 100 hours. The review notes that while the turn-based battles are accessible, they frequently feel chaotic and unfair, with random events and unpredictable enemy actions capable of derailing a run. It suggests that the key to enjoying the game is to embrace this chaos, which leads to emergent stories and surprising victories against the odds. The game features a 200+ hour main campaign, numerous classes, and a constant flow of new discoveries.
"If you've been thinking about forming a deeply unhealthy relationship with a videogame in 2026, Mewgenics is for you. The only sane path forward is embracing the chaos. I was able to combo a set of plastic bottles with a chronically incontinent cat to create an endless source of free healing water."
IGN review describes Mewgenics as a dark comedy that treats its feline characters as disposable resources to be exchanged for upgrades. The title itself is a play on eugenics, which signals the game’s "delightfully gross" humor, a style associated with developer Edmund McMillen. Progression requires a detached mindset, as players must send unwanted kittens and cats with poor stats to various NPCs to acquire essential upgrades for their home base. The review commends the massive volume of content, stating that even after 150 hours of gameplay, new enemies, abilities, and items continue to appear.
"Mewgenics is a game about cats, but it's not necessarily going to appeal to people who passionately love them because it's a dark comedy that treats them as meat to be put through a grinder. Traditionally, an RPG like this is about nurturing your characters and developing them until they become more powerful, but Mewgenics requires a different way of thinking: cats with low or unremarkable stats are lost causes who will weigh your squad down, so you're best off spending them like currency and keeping only the picks of various litters. What sets it apart, aside from the cutesy macabre art style that slathers its creative zones with blood and poop, is that so many of the skills and attributes that your team will end up with are randomized and for the most part out of your control."

Vitalii Diakiv writes gaming blogs and guides, focusing on the latest announcements and games matched with pop-cultural phenomena. Second, he covers esports events Counter-Strike 2, Marvel Rivals, League of Legends, and others.
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