
How To Complete Eyes On The Prize in Arc Raiders: Step-by-Step Guide

Eyes On The Prize is a short utility-focused quest that tests preparation rather than combat skill. It requires carrying materials into the raid and reaching a lightly marked rooftop location. The task ends once a solar panel is repaired, with no extraction requirement. Most failures come from arriving unprepared or losing materials mid-raid.
Eyes On The Prize Step-by-Step Walkthrough
The quest begins with a simple directive: restore power at a secluded roof terrace west of the Southern Station extraction point. Unlike scavenger hunts that allow flexibility, this objective locks progress behind a single interaction point. The rooftop is visually unassuming, and the path to it passes through areas that regularly draw enemy patrols and other players.

Before deploying, secure three Wires in your inventory, ideally placed in a safe pocket to prevent loss on death.

Land near Southern Station and move west, watching rooflines rather than street level.

Climb to the rooftop structures overlooking the station until a blue tarp becomes visible.

Approach the terrace marked by scattered chairs, crates, and an exposed electrical box.

Interact with the electrical box to rewire the solar panel using the three Wires.
Once the interaction completes, the quest immediately concludes. There is no follow-up objective and no extraction trigger tied to completion. Rewards are granted automatically, allowing you to continue looting or disengage at will. Southern Station remains the closest exit, though it often attracts late-raid traffic.
Arc Raiders Puzzles
The Buried City guitar puzzle stands apart from standard quest design. Introduced in the Cold Snap update, it operates server-wide rather than per squad. Fifteen concealed buttons emit musical tones when pressed and must be activated in a fixed order without interruption. Any incorrect input from any player resets the sequence for the entire server, turning coordination into the real challenge rather than navigation.
Blue Gate puzzles follow a bit of different logic: they are repeatable, localized challenges built around batteries, switches, terminals, and environmental hazards. Ancient Fort requires hauling three batteries into exposed fuse boxes to unlock a basement cache, forcing players to choose between speed and safety. Raider’s Refuge hides rotating red-button switches across church ruins, opening a cellar only when all are aligned. Reinforced Reception layers color-matching terminal paths with a secondary sealed room that demands carried fuzes. Deforester Husk uses ARC Power Cells to activate flame-filled interiors where timing determines survival. Together, these puzzles reward route knowledge and risk management rather than memorization.

Vitalii Diakiv writes gaming blogs and guides, focusing on the latest announcements and games matched with pop-cultural phenomena. Second, he covers esports events Counter-Strike 2, Marvel Rivals, League of Legends, and others.
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