
LoL Patch 15 Notes: New Map, Skins, Items, and Everything About Patch 15.1

Riot Games has prepared LoL Patch 15.1, bringing significant changes to the game. Players can look forward to the new Noxus map, a massive overhaul of boots based on "Feats of Strength," the introduction of Atakhan, a teleport rework, and much more as League of Legends steps into 2025.
League of Legends hasn’t seen major map changes in its patches for a long time. While there have been tweaks related to major esports events, like adding flags around the map and slight adjustments to Baron’s appearance, nothing as transformative as what League of Legends Patch 15.1 is delivering. The Noxus map introduces a new jungle monster, Atakhan, new turrets, minor adjustments to map geometry, a fresh color scheme, and even new music, all arriving on Summoner’s Rift at the start of 2025.
And that’s just the beginning of what’s in store for us this year. Let’s dive into what the developers have prepared for Patch 15.1!
Here’s everything we know about League of Legends patch 15.1:
The New Year brings a new League of Legends season, and Riot Games has prepared a colossal Patch 15.1 that’s packed with content worth discussing. From changes to existing items to the addition of new ones, from champion balance adjustments to a major map overhaul, these updates are set to transform gameplay and strategies not only in casual matches but also on the professional scene.
Map Changes
The Season of Noxus has begun! With it comes a revamped look for Summoner’s Rift, along with significant changes to the map's mechanics.
Atakhan, Bringer of Ruin

Credit: Riot Games
Atakhan, Bringer of Ruin, spawns at the 20-minute mark on the side of the map that has seen the most kills or deaths by the 14th minute. If no kills have occurred, his location is determined by the side that has taken the most damage.
When he appears, an arena with new terrain is created. Atakhan leaves behind Blood Roses that grant your team a permanent power boost and some experience. There are two versions of Atakhan, each with a unique set of abilities and different buffs rewarded upon his defeat.
Ruinous Atakhan spawns in games with a high number of kills, where both teams are actively fighting. Defeating him grants the team that lands the final blow additional Bloody Petals and spawns more Roses in the area to collect even more Petals.
Voracious Atakhan spawns in slower games with less kills and is a much bigger threat in the short-term. The buffs he grants reads as follows:
- False Life: For the next 180 seconds, the first time you would die, you instead go into Stasis for 5.5 seconds and teleport to your team’s spawn. Your would-be killer instead earns 1 Bloody Petal and 100 Gold
- Your team now permanently gain 40 bonus gold on champion takedown
- Keep in mind this is takedown and not kill. If your entire team participates in a kill, that’s 200 bonus gold across your team.
Atakhan only spawns once per game, but more Blood Roses will spawn on the map over time, with them commonly spawning on the corpses of champions who die on the map.
Objective Timers
Spawn timers are shifting around a little with this update. Rift Herald will spawn at 16 minutes, Atakhan at 20, and Baron at 25 to give each objective some time to breathe on the map.
Turrets
- Turret fortification decreased: 85% >>> 50%
- This is the damage reduction that turrets get from having plates up
- Nexus turrets now respawn a short time after they go down, preventing backdoors and allowing more late-game comebacks
- Turret heat up: +40% per shot >>> +50% per shot
- Turret heat up duration: 3 seconds >>> 5 seconds
This essentially means turret damage will scale faster and that scaling will last longer
Minions
- Total AD reduced by around 10%
- Champion/Turret damage increased by around 10%
- Now deal 2/4/6% current HP damage to lane minions
- Cannon minions have been pushed back a wave
Feats of Strength & Boot Upgrades

Credit: EGW
Feats of Strength is a set of 3 objectives: First blood, first tower, and first to kill 3 epic monsters. Getting 2 of these 3 feats will grant you some pretty substantial boot upgrades for purchase, with the stipulation that you have to already own 2 legendary items to pick up a pair.
Here’s every upgrade and the boots they build off of:
(Note: All of these items are new, but they’ve gone through buffs and nerfs on the PBE that are reflected below)
Armored Advance
- Recipe: Plated Steelcaps + 750g (total cost 1950g)
- 40 Armor
- 50 Movement Speed
- Reduces incoming damage from attacks by 12%
- Passive: Noxian Endurance
- After taking physical damage from a champion, gain (10-140 +4% max HP) shield for 4 seconds
- Base cooldown: 12 seconds
Chainlaced Crushers
- Recipe: Mercury Treads + 750g (total cost 2050g)
- 35 Magic Resist
- 50 Movement Speed
- 30% Tenacity
- Passive: Noxian Persistence
- After taking magic damage from a champion, gain a (10-140 +4% max HP) shield for 4 seconds
- Base cooldown: 12 seconds
Crimson Lucidity
- Recipe: Ionian Boots of Lucidity + 750g (total cost 1650g)
- 25 Ability Haste
- 50 Movement Speed
- 10 Summoner Spell Haste
- Passive: Noxian Haste
- Empowering or protecting allies with abilities, dealing damage to enemy champions with abilities, or casting a Summoner Spell grants (10
Gunmetal Greaves
- Recipe: Berserker Greaves + 750g (total cost 1850g)
- 40% attack speed
- 50 movement speed
- Passive: Noxian Gait
- Attacks on hit grant (15% for melee/10% for ranged) Movement Speed on hit that decays over 2 seconds
Forever Forward
- Recipe: Symbiotic Soles/Synchronized Souls + 750g (total cost 1650g)
- Will upgrade to Forever Forward even if the boots haven’t evolved yet
- Gain empowered recall
- Passive: Noxian Synchrony
- Gain 45 movement speed and 10% total Movement Speed out of combat
Speelslinger’s Shoes
- Recipe: Sorcerer’s Shoes + 750g (total cost 1850g)
- 19 Base Magic Pen
- 10% Magic Pen
- 50 Movement Speed
Swiftmarch
- Recipe: Boost of Swiftness + 750g (total cost 1750g)
- 75 Movement Speed
- Reduce the effectiveness of slows by 25%
- Passive: Noxian Fervor
- Gain 4% total movement speed
Item Changes

Credit: EGW
Abyssal Mask
- HP increased: 300 >>> 350
- MR increased: 45 >>> 50
Aegis of the Legion
- Cost reduced: 1200 >>> 1100
- Armor and MR reduced: 30 >>> 25
Bloodletter’s Curse (New Item)
This item is new, but has since been buffed on the PBE, resulting in some changes that are now reflected below.
- Cost: 3050 >>> 2900
- 55 AP >>> 60
- 350 HP
- 10 Ability Haste
- Passive: Surge - Dealing magic damage to champions grants 5% magic pen for 6 seconds (stacks up to 6 times)
- Build path: Haunting Guise + Fiendish Codex + 900 gold
Elixirs
- Level requirement increased: 9 >>> 12
- Can now only purchase one copy of an elixir at once
- Elixir of Iron: Tenacity reduced: 25% >>> 20%
- Elixir of Wrath: AD reduced: 30 >>> 28-30 (levels 12-18)
Heartsteel
- Base passive damage reduced: 80 >>> 70
- Passive health damage scaling change: 12% item HP >>> 6% max HP
Unending Despair
- Health increased: 350 >>> 400
- Armor reduced: 60 >>> 25
- Now has 25 MR
- Passive cooldown reduced: 5 seconds >>> 4 seconds
- Base damage reduced: 30-50 >>> 8-15
- The HP scaling damage is unchanged with an increased tick rate, so the damage on this item isn’t as nerfed as it appears
- New Recipe: Aegis of the Legion + Giant’s Belt + 800g (final price unchanged)
Warmog’s Armor
- Movement speed completely removed
- Passive regen per second decreased: 5% max HP >>> 3% max HP
- Bonus HP passive threshold increased: 1500 >>> 2000
- Passive cooldown increased: 6 seconds >>> 8 seconds
- Now grants 12% increased HP
- New recipe: Winged Moonplate >>> Giant’s Belt (final price unchanged)
Champion Changes

Credit: EGW
Ashe
Passive: Frost Shot
- Passive base bonus damage: 15% >>> 0%
- Passive damage now triggers on the first attack in addition to follow-up hits
Q: Ranger’s Focus
- Attack speed increased: 25-55% >>> 25-65%
- AD scaling increased: 105-125% >>> 110-130%
W: Volley
- Base damage increased: 20-80 >>> 60-200
- AD scaling reduced: 100% total AD >>> 100% bonus AD
Cassiopeia
Base Stats
- Passive Movement Speed bonus gets enhanced from 4-72 to 6-108 if her team gets Feats of Strength buff
Kalista
Base Stats:
- Mana regen growth per level increased: 0.4 >>> 0.8
Q: Pierce
- Base damage reduced: 20-280 >>> 10-270
- Mana cost increased: 50-70 >>> 60-80
E: Rend
- Base damage per spear adjusted: 8-24 >>> 7-35
- AD scaling per spear reduced: 25-45% >>> 20-40%
Tahm Kench
- Base armor: 42 >>> 39
Varus
Base Stats
- Base mana reduced: 360 >>> 320
Q: Piercing Arrow
- Mana cost reduced: 65-85 >>> 50-70
W: Blighted Quiver
- On hit base damage adjusted: 8-28 >>> 6-30
E: Hail of Arrows
- Mana cost increased: 80 >>> 90
Viktor
Base Stats:
- Health growth per level reduced: 100 >>> 104
- Armor growth per level reduced: 5.2 >>> 4.4
Warwick
Base Stats:
- Base AD reduced: 63 >>> 60
- AD growth per level reduced: 3 >>> 2.75
Q: Jaws of the Beast
- Cooldown increased: 6 >>> 8-6
- Mana cost increased: 50-90 >>> 70-90
W: Blood Hunt
- Attack speed duration reduced: 2.5 seconds >>> 1.25 seconds
Runes
Sorcerer Runes
- Nullifying Orb removed & replaced with Axiom Arcanist: Your ultimate is more powerful. Scoring a takedown on an enemy champion reduces your ultimate’s current cooldown by 7% and increases its power by 12% (power is damage, healing, and shielding)
Domination Runes
Every single vision-based rune (Eyeball Collection, Ghost Poro, Zombie Ward) has been completely removed and replaced
- Sixth Sense: Automatically sense a nearby untracked and unseen ward, tracking it for your team. Also reveals the ward for 10 seconds at level 11. Cooldown: 300 seconds (melee)/360 seconds (ranged)
- Grisly Mementos: Collect 1 memento on champion takedown, up to 25 stacks. Gain 4 trinket ability haste for each stack. In game modes where vision trinkets do not exist, gain 2 summoner spell haste instead
- Deep Ward: Your wards in the enemy jungle are deep.Deep wards gain +1 extra health and (+30-45 seconds) increased duration (+30-120 seconds for trinket stealth wards). In other words, this is weaker for support item wards than trinket ones
Precision Runes
Conqueror
- DoT stack lock out timer reduced: 5 seconds >>> 4 seconds
Systems Changes
Summoner Spells
Teleport has been drastically changed:
- Channel duration reduced: 4 seconds >>> 3 seconds
- Now dashes to the target location
- Max travel time for base is 5 seconds, reduced to 4 for unleashed
- Can target minions and wards without being unleashed
- Base Cooldown reduced: 360 seconds >>> 300 seconds
- Unleashed Cooldown reduced: 330-240 >>> 300-240
First skins collection in League of Legend Season 15

In addition to gameplay changes, we’ll be treated to new skins. This will be an entire collection called League of Legends Black Rose Mask Skins, which is directly connected to the mysterious organization from the iconic animated series Arcane.
These skins will not only add visual variety to the game but also allow players to immerse themselves even deeper into the world of Runeterra. Fans of Arcane are sure to appreciate the references to the series, while League of Legends enthusiasts will enjoy the new level of detail and unique designs for their favorite champions. This collection will be a true gift for both new and loyal players alike.
Getting better with every patch
With each year and patch, Riot Games continues to deliver something special and exciting for their fans, ensuring the game never gets stale. As fans, we’re thrilled to see this trend of growth, and here at EGamersWorld, we strive to keep you updated on all the latest League of Legends news. Patch 15.1 is just the beginning of an action-packed 2025, with plenty more in store from the developers—new champions, skins, gameplay changes, and awesome battle passes with great rewards. Stay tuned and enjoy the game!

Kirill is a writer of articles and blogs at eGamersWorld, having joined the team in 2024. His primary focus is analytics and crafting content about esports. With years of experience in gaming, Kirill brings deep industry insights to deliver high-quality and engaging materials.









