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EGamersWorld/Blog/Dota 2 7.39 Patch Notes — Terrain, Items, Heroes Changes and More

Dota 2 7.39 Patch Notes — Terrain, Items, Heroes Changes and More

Dota 2 7.39 Patch Notes — Terrain, Items, Heroes Changes and More

A new balance patch 7.39c has been unexpectedly released in Dota 2. This patch mainly focuses on adjustments to items and heroes. Developers have also introduced changes to the map, neutral creeps, and neutral items. This patch aims to make the game more diverse and balanced ahead of upcoming major tournaments. We invite you to check out all the changes that are already live in the game client.

General Map Changes

  • Roshan: attacks against courier now deal the same damage as melee heroes' attacks.
  • Tormentor: reflected damage no longer applies to hero-controlled creeps.

🌄 Terrain Changes

  • Watchers near Wisdom Runes are slightly moved away from stairs.
  • Capture radius for Watchers reduced from 300 to 200.

🐾 Neutral Creep Changes

  • Bog Dweller:Arm of the Deep delay increased from 0.2 to 0.3 seconds.
  • Quakkin:Tendrils of the Deep delay increased from 0.2 to 0.3 seconds.
  • Ancient Quakkin:Congregation of the Deep delay increased from 0.2 to 0.3 seconds.
  • Ancient Wanderer-Shaman:Petrify can now be cast even at full health if under player control.

🛡️ Item Changes

  • Orb of Venom:Poison Attack no longer ignores evasion.
  • Blade Mail: armor bonus reduced from 7 to 6.
  • Hurricane Pike:Hurricane Thrust (unlimited attack range) can now be dispelled.
  • Harpoon: projectile can now be disjointed.
  • Phylactery: recipe cost reduced from 400 to 300 (total: 2600 → 2500).
  • Khanda: total cost reduced from 5700 to 5600.
  • Empower Spell: debuff can no longer be dispelled.

⚔️ Neutral Item Changes

  • Ripper's Lash:Flay cast range increased from 700 to 850.
  • Mana Draught: mana restored changed from 60 + 4% max to 70 + 3% max.
  • Searing Signet: no longer applies burn if the owner is further than 2000 range.
  • Serrated Shiv: illusions no longer gain chance to pierce evasion.
  • Giant's Maul:Crushing Blow no longer triggers from illusions.

✨ Charm Changes:

  • Vampiric: spell lifesteal reduced from 8/10/12% to 6/8/10%.

💥 Hero Changes:

▶️ Axe

  • Level 10 Talent: Battle Hunger move speed bonus reduced from 10% to 8%.
  • Level 25 Talent: Berserker's Call radius bonus reduced from 100 to 85.

▶️ Batrider

  • Base HP regen reduced from 1.75 to 1.25.
  • Sticky Napalm: building damage with Shard reduced from 35% to 25%.

▶️ Beastmaster

  • Primal Roar: bonus move speed duration reduced from 3/3.5/4 to 2 seconds.

▶️ Bristleback

  • Viscous Nasal Goo: armor reduction decreased by 0.5 at all levels.
  • Duration reduced from 6 to 5 seconds.

▶️ Chaos Knight

  • Chaos Bolt: illusion damage reduction with Shard lowered from 30% to 15%.

▶️ Clinkz

  • Tower attacks deal the same damage to archer skeletons as hero attacks.

▶️ Crystal Maiden

  • Freezing Field (Aghanim's Scepter): Frostbite trigger delay reduced from 2.5 to 2 seconds.

▶️ Dark Seer

  • Surge (Shard): slow reduced from 50% to 35%.
  • Wall of Replica: slow reduced from 50/60/70% to 40%.

▶️ Dark Willow

  • Shadow Realm: mana cost increased by 10 on all levels.

▶️ Death Prophet

  • Base armor reduced by 1.
  • Exorcism (Shard): spirits no longer slow enemies.
  • Level 10 Talent: attack speed bonus reduced from 40 to 30.

▶️ Disruptor

  • Electromagnetic Repulsion: cooldown increased from 4 to 5 seconds.
  • Level 20 Talent: Kinetic Field duration bonus reduced from 1.5 to 1 second.

▶️ Doom

  • Strength gain reduced from 3.8 to 3.5.

▶️ Earth Spirit

  • Rolling Boulder: range increased from 750 to 800.
  • Allies under Enchant Remnant now count as heroes, not stones.

▶️ Enchantress

  • Untouchable: attack slow increased from 100/150/200 to 110/160/210.

▶️ Gyrocopter

  • Level 10 Talent: HP reduced from 175 to 150.
  • Level 25 Talent: Flak Cannon cooldown reduction nerfed from 5 to 4 seconds.

▶️ Hoodwink

  • Base move speed increased from 310 to 315.
  • Bushwhack: stun duration increased.

▶️ Kez

  • Echo Slash: mana cost reduced.
  • Kazurai Katana: mana cost and pierce duration reduced.

▶️ Kunkka

  • Tidal Wave: travel distance reduced.

▶️ Lich

  • Sinister Gaze: bonus damage increased.

▶️ Lone Druid

  • Spirit Bear: HP per level increased from 90 to 100.

▶️ Monkey King

  • Mischief: bonus move speed set to a flat 8%.

▶️ Muerta

  • Base agility increased from 20 to 21.

▶️ Naga Siren

  • Base intelligence reduced from 21 to 20.

▶️ Nature's Prophet

  • Sprout (Talent 15): healing bonus reduced from 30% to 20%.
  • Curse of the Oldgrowth: damage per tree reduced from 20 to 15.

▶️ Nyx Assassin

  • Spiked Carapace: reflected damage increased from 125% to 140%.

▶️ Pangolier

  • Base damage reduced by 2.

▶️ Phantom Assassin

  • Blur: cooldown changed to a flat 50 seconds.
  • Fan of Knives: debuff can no longer be dispelled.

▶️ Phantom Lancer

  • Phantom Rush (Scepter): now creates an illusion every 600 units traveled during the dash.
  • Hit radius increased from 75 to 125.

▶️ Primal Beast

  • Uproar: now also triggers on root.
  • Rock Throw: cooldown reduced from 25 to 20 seconds.
  • Level 10 Talent: damage bonus increased from 20 to 30.

▶️ Puck

  • Waning Rift: max range reduced from 400 to 350.
  • Phase Shift (Shard): bonus attack damage reduced from 35 to 20.

▶️ Pugna

  • Nether Ward: duration increased from 18/22/26/30 to 21/24/27/30 seconds.

▶️ Sand King

  • Burrowstrike: damage increased.
  • Epicenter (Shard): pulse interval decreased.
  • Level 25 Talent: Sand Storm slow increased.

▶️ Shadow Shaman

  • Base armor and intelligence reduced.

▶️ Snapfire

  • Level 10 Talent: Mortimer Kisses puddle damage increased from 25 to 35.

▶️ Spectre

  • Reality: mana cost increased from 0 to 40.

▶️ Sven

  • God's Strength: duration reduced from 35 to 30 seconds.

▶️ Techies

  • Reactive Tazer: explosion radius increased from 400 to 450.

▶️ Templar Assassin

  • Base strength reduced.
  • Psionic Trap: vision radius reduced from 400 to 250.

▶️ Terrorblade

  • Base damage reduced by 2.

▶️ Tiny

  • Toss: air time reduced from 1.4 to 1.25 seconds.

▶️ Tusk

  • Agility gain reduced from 2.1 to 1.9.

▶️ Underlord

  • Invading Force: move speed bonus increased.

▶️ Undying

  • Flesh Golem: move speed bonus reduced to 20 at all levels.
  • Talent 20: "Summon Tombstone on death" replaced with "+4 attacks to destroy Tombstone".
  • Talent 25: "+6 attacks" replaced with "Summon Tombstone on death".

▶️ Vengeful Spirit

  • Base attack speed reduced from 110 to 100.
  • Vengeance Aura: illusion damage with Scepter increased from 100% to 115%.

▶️ Visage

  • Summon Familiars: Gargoyle armor increased.

▶️ Windranger

  • Level 10 Talent: replaced with "+4 to all attributes".

▶️ Winter Wyvern

  • Base damage increased by 1.

▶️ Wraith King

  • Bone Guard: skeleton armor reduced from 3 to 2.
  • Reincarnation: slow radius reduced from 900 to 600.

▶️ Zeus

  • Base intelligence increased from 22 to 23.
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An interesting fact is that this patch was released during the major Tier-1 tournament — PGL Wallachia Season 5. It’s really curious to see whether it will have any impact on the meta and how quickly players will adapt to these changes. Our assumption is that teams are unlikely to make significant adjustments to their tactics and strategies, since most of the changes are minor and shouldn’t drastically affect the overall balance of power.

stawraith
Danil Chepil

Danil Chepil is an expert in the world of esports, having been following the esports scene since 2014. He specializes in Counter-Strike, Dota 2, and VALORANT.

Danil began his acquaintance and collaboration with EgamersWorld in 2022 when, after the Russian aggression, he could no longer continue his career as a bartender. 

At that time, he didn't realize that he had a talent for writing news and articles on esports and gaming topics.

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