Diablo 4 Season 7: Season Witchcraft Mechanic Overview

In Diablo 4: Season of Witchcraft, players are introduced to a powerful new set of abilities known as Witchcraft. These abilities, categorized into various schools, offer unique gameplay enhancements, allowing players to tailor their combat, defense, and healing strategies like never before.
What is Witchcraft in Diablo 4
In Diablo 4: Season of Witchcraft, Witchcraft refers to a set of powerful abilities that alter how players approach the game. These abilities are granted by the Coven, a group of characters from Hawezar, and are categorized into four schools: Eldritch, Psyche, Growth & Decay, and Lost. Each school offers a variety of offensive, defensive, and utility powers, enhancing gameplay with unique mechanics.
- Eldritch Powers focus on direct damage through fire, shadow, and burning effects, such as Doom Orb (fire damage) and Firebat Servants (fire damage and stuns).
- Psyche Powers are defensive, improving survivability and debuffing enemies, such as Vengeful Spirit (damage absorption) and Life Link (damage sharing).
- Growth & Decay Powers involve summoning familiars for damage or healing, like Poison Frog Servant (poison damage) and Soul of Harvest (health leeching).
- Lost Witchcraft Powers are discovered during exploration, offering unique abilities like Piranhado (a vortex that shreds enemies) and Breath of the Coven (increasing attack speed).
Overall, Witchcraft in Diablo 4 introduces over 25 new abilities that significantly change how players can approach combat, defense, and healing, offering exciting new ways to play the game.
How to Farm Witchсrafts
To farm Witchcraft powers in Diablo 4’s Season of Witchcraft, players need to focus on upgrading the Witches’ Altars at the Tree of Whispers. This can be achieved by completing new Whisper bounties that grant seasonal reputation. As you earn this reputation, more Witchcraft powers become available for you to learn and use. Additionally, you will need a new seasonal currency, Restless Rot, which is obtained by hunting Headrotten enemies and returning their missing heads to the Coven. This earns favor with the Witches, allowing you to upgrade the altars and unlock powerful Witchcraft abilities. It’s important to note that these powers are not tied to any specific class and can be used across all builds, making them versatile tools for enhancing your gameplay.
List of all Witchcraft and their Types

As we mentioned earlier, in Diablo 4: Season of Witchcraft, there are 4 different Witchcraft classes. Let's take a closer look at them and explore the abilities they offer:
Class Name (Class) | Skill Name (Ability) | Description | At Higher Rank | Effect |
---|---|---|---|---|
Eldritch | Firebat Servant | Summons a fiery servant that deals 20% fire damage every 2 seconds. After 5 hits, enemies are stunned for 3 seconds. | At higher ranks, fire damage and stun duration increase. | Fire damage, Stun. |
Eldritch | Abyssal Resonance | Each 250 resources spent triggers an explosion dealing 300% shadow damage. Over time, the explosions grow larger and stronger. | Explosions increase in damage and radius. | Shadow damage, explosion. |
Eldritch | Wave of Woe | Sends a wave of pain that deals shadow damage and echoes on other enemies. Each echo increases damage by 15%. | At higher ranks, the echo damage amplifies. | Shadow damage, Echo. |
Eldritch | Purging Touch | Increases damage of Eldritch effects against enemies affected by Headrotten. At level 10, it spreads to all enemies. | At higher ranks, spread radius and damage increase. | Bonus damage against Headrotten. |
Eldritch | Shaken Soul | Eldritch effects apply vulnerability on enemies. At level 10, Psyche and Growth & Decay effects also apply vulnerability to enemies. | At higher ranks, vulnerability duration and effect intensity increase. | Vulnerability. |
Eldritch | Hex of Flames | Chance to apply Hex of Flames that adds 40% fire damage. At level 7, Hex explodes, dealing damage to all nearby enemies on critical hit. | At higher ranks, Hex explosion damage and radius increase. | Fire damage, Explosion. |
Eldritch | Doom Orb | An energy shard that deals 300% fire damage to enemies. At level 5, after kills or boss damage, the orb regenerates upon explosion. | At higher ranks, the damage from the orb increases and regeneration speed improves. | Fire damage, Regeneration. |
Psyche | Life Link | Links your life force with enemies, transferring part of the damage dealt to them. At level 15, linked enemies always take critical hits. | At higher ranks, the link increases in damage transfer and critical hit chance. | Life transfer, Critical hit. |
Psyche | Hex of Shattering | Your Witchcraft effects apply Hex of Shattering, reducing enemy damage by X%. At level 8, all hits on Headrotten guarantee a critical hit. | At higher ranks, Hex effect radius and damage reduction increase. | Damage reduction, Critical hit. |
Psyche | Aura of Misfortune | Adjacent enemies' attacks are interrupted. At level 5, movement speed increases by 5% and enemies are slowed by 30%. | At higher ranks, interruption radius and speed bonus increase. | Interrupt, Speed buff, Slow. |
Psyche | Aura of Lament | First attack on an enemy applies Aura of Lament, slowing the enemy and its allies by 70%. For each enemy inside, you gain 3 resources. | At higher ranks, resource gain and slow effect intensify. | Slow, Resource gain. |
Psyche | Vengeful Spirit | Every 19 seconds, a Vengeful Spirit appears, absorbing all damage. At level 5, upon death, the spirit targets enemies, dealing 2000 shadow damage. | At higher ranks, the Vengeful Spirit’s damage absorption and damage increase. | Absorb damage, Shadow damage. |
Psyche | Twilight Warding | Every X seconds grants a shield that absorbs 100 damage. At level 12, the shield reflects enemy projectiles. | At higher ranks, shield absorption increases, and reflection damage increases. | Shield, Reflection. |
Growth & Decay | Poison Frog Servant | Summons a poison frog that attacks enemies, dealing from 150% to 400% poison damage. At level 5, the frog pulls enemies toward it and provokes them. | At higher ranks, poison damage and pull radius increase. | Poison damage, Pull, Taunt. |
Growth & Decay | Soul Harvest | Absorbs life force from enemies, increasing core stats by 3% for each monster. At level 9, the effect doesn’t wear off if enemies are nearby. | At higher ranks, the stat boost and absorption efficiency improve. | Life absorption, Stat boost. |
Growth & Decay | Hex of Whispers | Deals shadow damage after dealing damage to an enemy and transfers it to another target. At level 7, the effect returns to you after 6 transfers and grants Fortify. | At higher ranks, shadow damage transfer and Fortify increase in potency. | Shadow damage, Transfer, Fortify. |
Growth & Decay | Decay Augmentation | Your Witchcraft effects deal additional damage over time. At level 10, they instantly kill enemies if their health is below 85%. | At higher ranks, damage over time increases, and instant kill chance is triggered at a lower health threshold. | Additional damage, Instant kill. |
Growth & Decay | Grow | After using Ultimate ability, your companions grow in size and deal higher damage. At level 11, they gain 100% critical hit chance. | At higher ranks, the size, damage, and critical hit chance of companions grow. | Growth, Damage boost. |
Growth & Decay | Aura of Siphoning | Creates an aura dealing poison damage to enemies every second. At level 10, each hit heals for 1% of max health. | At higher ranks, aura damage and healing increase. | Poison damage, Healing. |
Growth & Decay | The Cycle | Dealing damage may cause a flower to bloom that deals poison damage or heals allies. At level 5, the effect spreads to all nearby enemies. | At higher ranks, damage and healing increase, and the spread radius enlarges. | Poison damage, Healing, Spread. |
Lost Powers | Breath of the Coven | Deals damage or applies control, increasing your attack speed. At level 8, increases the chance for a Lucky Hit when all Witchcraft effects are active. | At higher ranks, Lucky Hit chance and attack speed increase. | Damage, Attack speed boost. |
Lost Powers | Hex Specialization | Increases the effectiveness of your Hex effects. At level 10, the chance for a critical hit increases by 10% on enemies with Hex. | At higher ranks, Hex damage increases, and critical hit chance within the aura rises further. | Hex effectiveness, Critical hit boost. |
Lost Powers | Aura Specialization | Increases the size of your auras. At level 10, damage from critical hits increases by 50% to enemies within the aura. | At higher ranks, aura size increases, and critical hit damage within the aura grows. | Aura size, Critical hit boost. |
Lost Powers | Piranhado | When an enemy has both Hex and Aura effects, Piranhado appears, pulling enemies toward you. At level 5, Piranhado moves toward enemies. | At higher ranks, Piranhado moves faster and pulls enemies from a larger radius. | Pull, Movement. |
Well, the game has added quite a few new abilities that can and should be combined with class abilities to create powerful builds. Now, we just need to wait for the most dedicated Diablo 4 fans to find that perfect 'overpowered' build, and we will definitely share it with you.
Conclusion
In Diablo 4’s Season of Witchcraft, players can unlock and farm Witchcraft powers by upgrading Witches' Altars, completing Whisper bounties, and collecting Restless Rot. These abilities, categorized into Eldritch, Psyche, Growth & Decay, and Lost types, offer a range of offensive, defensive, and utility effects, enhancing gameplay. To farm these powers, players need to focus on defeating Headrotten enemies and returning their heads for rewards. The powers are not class-specific, allowing players to incorporate them into any build for more diverse gameplay options.

Danil Chepil is an expert in the world of esports, having been following the esports scene since 2014. He specializes in Counter-Strike, Dota 2, and VALORANT.
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