Riot Games talked about their recent success and how many active users support the company's products. According to developers Valorant, League of Legends, Wild Rift, Teamfight Tactics and Legends of Runeterra, their games were able to attract over 180,000,000 active users in October 2021. The audience growth trend continues to persist, and therefore Riot Games will be able to very soon come to an indicator of 200,000,000 monthly active users. They shared such statistics on their Twitter account.
App Annie, specializing in analytics of various statistics, told about the financial success of League of Legends: Wild Rift. The mobile MOBA project was able to bring its creators more than $ 150,000,000 in 370 days after its release. In addition to the amount of funds earned, App Annie also appreciated the high growth rate of Wild Rift's financial success. If you compare the MOBA game with similar titles on smartphones, you will find that Wild Rift lags behind only Honor of Kings in terms of earning speed, while being ahead of Arena of Valor and Mobile Legends: Bang Bang. Honor of Kings brought its creators $ 150,000,000 in 249 days, while Arena of Valor in 543 days, and Mobile Legends: Bang Bang brought the same amount to developers in 670 days.
Yesterday Riot Games released a large-scale event in League of Legends Riot x Arcane, which is timed to the release of an anime based on this game. The event covers all games in the League of Legends universe, including both classic LoL and Wild Rift, Teamfight Tactics and Legends of Runeterra. The Arcane anime episodes are due out on November 7, 13 and 20.