
MonteCarlo VS Creep Gaming match result - 11.01.23 08:05
European Pro League Season 6
Creep Gaming1.8Predict the result of the match and get a prize!
Maps
Map 1
MonteCarloCreep Gaming
-Map WR-
Map 2
MonteCarloCreep Gaming
-Map WR-
Map 3
MonteCarloCreep Gaming
-Map WR-
Picks and Bans
Map 1
Map 2
Map 3
Map win probability
34%
66%
Creep Gaming

Lina

._.
(Lina)
Clockwerk

Dayshi
(Clockwerk)
WR: 47%
Enigma

3333
(Enigma)
Riki

Filminy
(Riki)
WR: 52%
Pangolier

Copy
(Pangolier)
WR: 52%
Treant Protector
Rubick
Slark
Ursa
Monkey King
Huskar
Batrider
Centaur Warrunner

Jughead-
(Centaur Warrunner)
WR: 47%
Snapfire

Arthur Leywin
(Snapfire)
Mirana

Hardl
(Mirana)
WR: 68%
Naga Siren

tatakae
(Naga Siren)
WR: 59%
Tusk

fearless
(Tusk)
Lycan

Beastmaster

Broodmother

Death Prophet

Tidehunter

Leshrac

Tinker

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Filminy
4
11
21
6.5K
21/4
230/394
864
Dayshi
4
13
13
9.0K
69/25
306/388
1.8K
Copy
9
6
9
19.2K
267/5
515/593
274
._.
4
5
11
22.6K
348/14
591/640
509
3333
0
5
13
15.0K
191/23
399/515
1.6K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Hardl
10
3
27
10.8K
55/2
340/492
1.2K
fearless
10
5
21
16.1K
155/6
431/563
2.7K
tatakae
9
2
10
33.0K
521/10
791/669
4.6K
Arthur Leywin
7
5
17
13.5K
143/6
388/548
289
Jughead-
4
6
14
16.7K
231/14
438/547
784
Map win probability
39%
61%
Creep Gaming

Beastmaster

3333
(Beastmaster)
Hoodwink

Merlin
(Hoodwink)
Crystal Maiden

Dayshi
(Crystal Maiden)
WR: 57%
Bloodseeker

._.
(Bloodseeker)
Death Prophet

Copy
(Death Prophet)
WR: 50%
Treant Protector
Doom
Monkey King
Enigma
Naga Siren
Morphling
Sniper
Mirana

Arthur Leywin
(Mirana)
Pangolier

fearless
(Pangolier)
Lycan

Jughead-
(Lycan)
WR: 50%
Undying

Hardl
(Undying)
WR: 36%
Templar Assassin

tatakae
(Templar Assassin)
WR: 52%
Centaur Warrunner

Lina

Ember Spirit

Silencer

Huskar

Leshrac

Puck

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Dayshi
1
3
10
3.9K
23/1
254/255
1.0K
._.
4
0
4
11.5K
187/34
549/651
71.0
Copy
10
0
3
11.1K
126/7
549/601
245
Merlin
0
3
6
3.8K
18/1
215/345
1.7K
3333
1
1
1
9.2K
167/6
486/500
1.9K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
tatakae
0
2
4
9.0K
160/9
458/518
785
fearless
1
4
3
7.3K
103/8
376/429
1.2K
Jughead-
1
0
2
7.1K
89/9
339/392
665
Arthur Leywin
3
6
3
5.7K
69/0
320/403
1.1K
Hardl
2
5
2
2.6K
12/2
187/233
565
Map win probability
35%
65%
Creep Gaming

Crystal Maiden

Dayshi
(Crystal Maiden)
WR: 57%
Broodmother

3333
(Broodmother)
Skywrath Mage

Merlin
(Skywrath Mage)
Tusk

Copy
(Tusk)
WR: 50%
Faceless Void

._.
(Faceless Void)
Treant Protector
Lina
Monkey King
Naga Siren
Enigma
Slark
Sven
Mirana

Hardl
(Mirana)
WR: 68%
Primal Beast

Jughead-
(Primal Beast)
Batrider

fearless
(Batrider)
Tiny

Arthur Leywin
(Tiny)
Chaos Knight

tatakae
(Chaos Knight)
WR: 54%
Centaur Warrunner

Beastmaster

Bloodseeker

Huskar

Silencer

Lifestealer

Ursa

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
._.
9
2
10
17.2K
202/25
640/746
1.1K
Dayshi
2
7
16
6.5K
41/5
314/374
659
Copy
8
2
8
13.0K
128/2
462/588
1.4K
Merlin
5
3
20
6.8K
16/0
299/473
1.4K
3333
6
2
9
14.9K
200/4
549/680
3.7K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
fearless
3
5
4
11.7K
220/6
440/533
1.5K
tatakae
3
4
3
12.4K
191/23
456/478
1.9K
Jughead-
5
10
2
8.7K
154/4
357/407
2.0K
Arthur Leywin
3
8
8
5.5K
65/2
279/383
1.0K
Hardl
2
4
6
4.9K
58/4
230/373
1.1K
Vods
Map 1
Last matches
Head to Head
0
Wins0
WinsTeams have not played each other recently
About the match
The match MonteCarlo vs Creep Gaming in the discipline Dota 2 was held on 11.01.2023 at 13:05 in the format BO3.
The Dota 2 match between MonteCarlo and Creep Gaming was held within the framework of European Pro League Season 6. For more predictions, see the predictions page.
The winner of the Dota 2 match was the team MonteCarlo with the score 2:1 and lasted 2 h, 49 m.
Results of meetings between MonteCarlo and Creep Gaming in Dota 2.
| Opponents | MonteCarlo | Creep Gaming |
|---|---|---|
| EGamersWorld rating | - | - |
| The current streak | 1 win | 1 win |
| Wins in the last 5 matches | 1 | 2 |
| Number of wins in the last 10 matches | 1 | 3 |
Majors & Premier Tournaments Schedule
- BLAST Slam IV
- 07.11.25
- MOUZ - Team Spirit
- 01:30
- 07.11.25
- Aurora - Heroic
- 05:00
FAQ
What are the results of the previous meetings between the MonteCarlo and Creep Gaming?
These teams have not played before
What are the predictions of the outcome of the match between MonteCarlo and Creep Gaming?
According to bookmakers' forecasts, Creep Gaming has a better chance of winning.
Bookmakers' odds:
- MonteCarlo - 3.3
- Creep Gaming - 1.3
What is a match in DOTA 2?
In the world of DOTA 2, a "match" describes a game or encounter between two teams, which can include one or more games. Players create teams and control heroes, directing them to destroy the enemy base. These competitions require not only skill and strategic thinking, but also the ability to communicate and cooperate.
How long does a match last in DOTA 2?
A DOTA 2 match typically lasts 30 minutes to 1-2 hours. The duration depends on how quickly a team can destroy the enemy base, influenced by strategy, player skills, and match circumstances.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the opponent's base, called the "Ancient." Each team defends their Ancient while developing heroes, collecting resources, and attacking the enemy. When one team's Ancient is destroyed, that team loses and the other team wins.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a variety of betting options for DOTA 2 tournaments and matches. Before betting, familiarize yourself with the bookmaker's terms and conditions and follow responsible gambling principles.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: internal game mechanisms, strict rules and professional-level oversight, accessibility and transparency of results, and active participation of players in identifying violations.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which define the mechanics, strategy, and ways of interaction between players. Tournament organizers also set their own rules regarding the format of the competition and the conditions of participation of teams.






