
Dispatch Choices: Episode 4 Walkthrough Guide & Best Outcomes

Episode 4 reacts to the fallout of Episode 3’s mandatory cut and forces Robert to hold a reduced team together through a demanding shift. Several decisions affect relationship strength, future interactions, and long-term romance routes. The episode replaces your missing hero, tests your control during a stressful workday, and ends with another major branch. The strongest route supports Blonde Blazer early, avoids provoking Phenomaman, softens conflicts across the Z-Team, and selects the recruit that best matches your planned build. This approach keeps stability and sets Episode 5 on the safest track.
Episode 4 Plot
Dispatch is a multi-episode narrative game built on dialogue, timed reactions, and hero-assignment strategy. Episode 4 follows the consequences of the Episode 3 roster cut and shows how the Z-Team operates when running understaffed.

The chapter starts with Chase questioning your previous decision, shifts into the gala-prep scene with Blonde Blazer, moves into Royd’s lab, then into a tense first dispatch shift where either Malevola or Punch Up walks out mid-day. Lunch brings the Waterboy–Flambae conflict, followed by the recruitment choice between Waterboy and Phenomaman. A second shift restores stability, and the episode closes with a major romance branch: dinner with Blonde Blazer or a movie with Invisigal.

Episode 4 Choices Table: Explanation of Every Step
Episode 4 mixes cosmetic dialogue with several remembered choices and two permanent decisions: the recruit and the romance route.
Stage | Choice | Story Outcome |
Chase Reaction | Any | Cosmetic |
Royd Lab Action | Shadow Box/ Split Kick/ Jumping Jacks | Changes cutscene only |
Invisigal Question | Any | Cosmetic |
Blonde Blazer Dress #1 | Looks good/ Areola line/ Too small | Cosmetic |
Blonde Blazer Dress #2 | Incredible | Relationship up |
Blonde Blazer Dress #2 | You look tucked in | Neutral |
Blonde Blazer Dress #2 | Kinda pretty | Neutral |
Phenomaman #1 | Any | Cosmetic |
Phenomaman #2 | I kissed her | Relationship down (if you kissed her in Ep1) |
First Dispatch Shift | Understaffed outcome | One hero leaves early depending on Ep3 |
Breakroom Throw | Spaghetti/ Protein Shake | Flambae remembers |
New Recruit | Waterboy | Permanent recruit, trophy variant |
New Recruit | Phenomaman | Permanent recruit, trophy variant |
Recruit Pep-Talk | Any | Remembered, same outcome |
Final Romance | Dinner with Blonde Blazer | Locks Blonde Blazer romance |
Final Romance | Movie with Invisigal | Locks Invisigal romance |
Final Romance Dialogue | Varies by route | Relationship shifts for chosen partner |
Note: Episode 4 includes two major permanent branches: the team recruit and the romance route. Both carry forward to Episode 5 and cannot be undone inside a single playthrough.

What’s Next: Dispatch Episode 5
Episode 5 focused on team cohesion and the growing trust between Robert and the Z-Team, picking up right after the date choice from Episode 4. The chapter opened with light gym banter, moved into two long dispatch shifts with new mechanics such as stat caps and electricity-path hacking, and layered in several remembered conversations — from identity hints to the question of killing Shroud. The social segment at the Sardine bar pushed both romance routes forward and set up the final confrontation, where a bar fight led to the biggest decision of the episode: revealing Robert’s identity as Mecha Man or keeping it private. The episode closed with the team gathering outside for food, reacting to his decision, and cementing their trust, or their doubts, before the next chapter.

What’s Previous: Dispatch Episode 3
Episode 3 followed Robert through a tense workday shaped by sabotage, low morale, and the looming threat of a mandatory roster cut. The chapter opened with Golem knocking his phone aside, pushed into a shaky meeting with Blonde Blazer, and forced Robert to manage a chaotic first dispatch shift where heroes actively undermined each other. A volatile conference room scene tested his authority, while a calmer second shift restored some order before a quiet conversation with Invisigal in the park. The episode ended with its defining choice: cutting Sonar or Coupe, a permanent decision that reshaped the Z-Team and set the stakes for Episode 4.

Dispatch Trophies Guide
Episode 4 contributes to trophy progress but does not lock you out of the long-term list by itself. Completing every trophy in Dispatch requires at least two full playthroughs due to mutually exclusive decisions, opposite romance routes, and late-game identity choices. Plan one “clean” run and a second for reverse outcomes. Use the save system to adjust episode-specific dialogue trophies, track romance flags carefully, and pair compatible heroes through shifts to build synergy for stat-based challenges.

Vitalii Diakiv writes gaming blogs and guides, focusing on the latest announcements and games matched with pop-cultural phenomena. Second, he covers esports events Counter-Strike 2, Marvel Rivals, League of Legends, and others.
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