
Diamant Esports VS Crvena zvezda Esports
Esports Balkan League Season 14

Predict the result of the match and get a prize!


Team lineups
Last matches
Head to Head

0
Wins
0
WinsTeams have not played each other recently
About the match
The match Diamant Esports vs Crvena zvezda Esports in the discipline LoL was held on 15.02.2024 at 18:00 in the format BO1.
The LoL match between Diamant Esports and Crvena zvezda Esports was held within the framework of Esports Balkan League Season 14. For more predictions, see the predictions page.
The winner of the LoL match was the team Diamant Esports with the score 1:0 and lasted 1 h, 3 m.
Results of meetings between Diamant Esports and Crvena zvezda Esports in LoL.
Opponents | Diamant Esports | Crvena zvezda Esports |
---|---|---|
EGamersWorld rating | - | - |
The current streak | 5 lose | 2 win |
Wins in the last 5 matches | 0 | 3 |
Number of wins in the last 10 matches | 3 | 7 |
Majors & Premier Tournaments Schedule
- LTA North 2025 Split 3 - Rounds 1-3
- 26.07.25
- Cloud9 - LYON
- 19:00
- LCK CL 2025 Season - Rounds 3-5
- 27.07.25
- T1 Academy - DRX Challengers
- 01:00
- LCK 2025 Season - Rounds 3-5
- 27.07.25
- Freecs - DRX
- 02:00
- 27.07.25
- T1 - Nongshim Red Force
- 03:30
- LPL Split 3 2025 - Rumble Stage
- 27.07.25
- Bilibili Gaming - FunPlus Phoenix
- 05:00
- 27.07.25
- Anyone's Legend - Weibo Gaming
- 07:00
- LCP Season Finals 2025 - Group Stage
- 27.07.25
- Chiefs Esports Club - Fukuoka SoftBank Hawks Gaming
- 05:30
- 27.07.25
- GAM Esports - CTBC Flying Oyster
- 08:00
- LFL Division 2 2025 Summer
- 27.07.25
- Esprit Shōnen - Skillcamp
- 06:00
- 27.07.25
- Caldya Esport - IZI Dream
- 07:00
FAQ
What are the results of the previous meetings between the Diamant Esports and Crvena zvezda Esports?
- The Diamant Esports and Crvena zvezda Esports teams have matched up 8 times
- Diamant Esports won 4 times
- Crvena zvezda Esports won 4 times
- Last time the teams met on 06.03.24 21:00 (UTC)
What are the predictions of the outcome of the match between Diamant Esports and Crvena zvezda Esports?
According to bookmakers' forecasts, Diamant Esports has a better chance of winning.
Bookmakers' odds:
- Diamant Esports - 1.687
- Crvena zvezda Esports - 2.092
What is a match in LoL?
A match in League of Legends (LoL) is a game session where two teams of five players compete on a large map called "Summoner's Rift." Each player controls a unique character, or "champion," aiming to destroy the enemy base, the "Nexus." Matches can be in various modes, including the classic 5-on-5, ARAM, or Clash.
How long does a match last in LoL?
The duration of a match in League of Legends depends on many factors, such as the game mode, the team's style of play, and the skill level of the players. On average, a match can last approximately 20 to 40 minutes.
What are the conditions for winning in LoL?
The conditions for victory in League of Legends are to destroy the enemy's base, known as the Nexus. To do this, teams of players must work together, attacking and defending different parts of the map, managing their characters and strategically using resources. The team that destroys the opponent's Nexus first wins.
Where can I place a bet on a LoL match?
You can bet on League of Legends matches on various online betting sites or on specialized gaming platforms that offer eSports betting. It is important to read the terms and conditions of each site or platform and play responsibly.
What guarantees the fairness of matches in LoL?
In League of Legends (LoL), the integrity of the game is guaranteed through a system of detecting bots and cheats, penalties for violators, restoration of game situations in cases of conflict, regular updates to fix bugs and maintain game integrity, and through the active participation of the player community in maintaining fair play and reporting violations.
What are the rules of LoL matches?
League of Legends matches follow rules ensuring fair play for all participants. These rules cover team composition, champion selection, map locations, time limits, recovery, penalties for violations, and other aspects regulated by both the game system and the player community.