
paiN Gaming VS LOS
CBLOL Split 2 2024 - Group Stage

Predict the result of the match and get a prize!


Last matches
Head to Head

0
Wins
0
WinsTeams have not played each other recently
About the match
The match paiN Gaming vs LOS in the discipline LoL was held on 12.07.2024 at 16:00 in the format BO1.
The LoL match between paiN Gaming and LOS was held within the framework of CBLOL Split 2 2024 - Group Stage. For more predictions, see the predictions page.
The winner of the LoL match was the team paiN Gaming with the score 1:0 and lasted 0 s.
Results of meetings between paiN Gaming and LOS in LoL.
Opponents | paiN Gaming | LOS |
---|---|---|
EGamersWorld rating | - | - |
The current streak | 1 lose | 1 lose |
Wins in the last 5 matches | 4 | 2 |
Number of wins in the last 10 matches | 9 | 6 |
Majors & Premier Tournaments Schedule
- NACL Split 2 2025 - Regular Season
- 24.07.25
- ConViction - Vancouver ImPact
- 19:00
- 24.07.25
- DarkZero - CCG Esports
- 20:00
- 24.07.25
- Winthrop University - Blue Otter
- 21:00
- LCK CL 2025 Season - Rounds 3-5
- 25.07.25
- T1 Academy - Gen.G Global Academy
- 00:00
- 25.07.25
- Hanwha Life Esports Challengers - Freecs Challengers
- 01:00
- LJL 2025 Finals
- 25.07.25
- QT DIG - VARREL Youth
- 05:00
- LPL Split 3 2025 - Rumble Stage
- 25.07.25
- EDward Gaming - Ninjas in Pyjamas
- 05:00
- 25.07.25
- LGD Gaming - LNG Esports
- 07:00
- LCK 2025 Season - Rounds 3-5
- 25.07.25
- BRION - DRX
- 06:00
- League of Legends Thailand Series 2025 Summer
- 25.07.25
- SleepyGoose - Nakrob Mangkorn
- 09:00
FAQ
What are the results of the previous meetings between the paiN Gaming and LOS?
- The paiN Gaming and LOS teams have matched up 8 times
- paiN Gaming won 7 times
- LOS won 1 times
- Last time the teams met on 08.06.24 16:00 (UTC)
What are the predictions of the outcome of the match between paiN Gaming and LOS?
According to bookmakers' forecasts, paiN Gaming has a better chance of winning.
Bookmakers' odds:
- paiN Gaming - 1.083
- LOS - 7.2
What is a match in LoL?
A match in League of Legends (LoL) is a game session where two teams of five players compete on a large map called "Summoner's Rift." Each player controls a unique character, or "champion," aiming to destroy the enemy base, the "Nexus." Matches can be in various modes, including the classic 5-on-5, ARAM, or Clash.
How long does a match last in LoL?
The duration of a match in League of Legends depends on many factors, such as the game mode, the team's style of play, and the skill level of the players. On average, a match can last approximately 20 to 40 minutes.
What are the conditions for winning in LoL?
The conditions for victory in League of Legends are to destroy the enemy's base, known as the Nexus. To do this, teams of players must work together, attacking and defending different parts of the map, managing their characters and strategically using resources. The team that destroys the opponent's Nexus first wins.
Where can I place a bet on a LoL match?
You can place bets on League of Legends matches on various online betting sites or specialized esports platforms. These resources often feature sections for LoL and other popular games, allowing bets on aspects like match winners and other outcomes. It's important to read the terms and conditions of each site or platform carefully and follow responsible gambling principles.
What guarantees the fairness of matches in LoL?
In League of Legends (LoL), the integrity of the game is guaranteed through a system of detecting bots and cheats, penalties for violators, restoration of game situations in cases of conflict, regular updates to fix bugs and maintain game integrity, and through the active participation of the player community in maintaining fair play and reporting violations.
What are the rules of LoL matches?
League of Legends matches are governed by rules that guarantee a level playing field for all participants, including rules for selecting teams, champions, map locations, time limits, penalties for violations, and more, which are regulated by both the game system and the player community.