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EGamersWorld/Blog/Arc Raiders Weapon TierList: Best Weapon To Go On Raid

Arc Raiders Weapon TierList: Best Weapon To Go On Raid

Arc Raiders Weapon TierList: Best Weapon To Go On Raid

ARC Raiders is a multiplayer adventure game with survival elements set in a bleak future where Earth has been devastated by mysterious mechanical beings known as the ARC. You play as a Raider — a desperate scavenger venturing to the surface to gather resources and make it back alive to the underground city of Speranza. There, you can upgrade your base, trade with other inhabitants, and take on new missions. But be warned — the surface is filled not only with machines but also with other Raiders ready to steal your loot.

From October 17 to 19, ARC Raiders will be free-to-play for everyone, giving players a chance to try the game before its full release on October 30. The game will be available on PS5, Xbox Series X|S, Steam, and the Epic Games Store. In this Arc Raiders Weapon Tier List, we’ll go over all the weapons available in the game and help you determine which ones are best suited for surviving in the dangerous world of Raiders.

All Weapons in Arc Raiders

ARC Raiders weapons

For your journey to be successful and safe, one of the key elements is your choice of weapon. Arc Raiders features 19 weapons of various calibers, divided into five rarity tiers: Legendary, Epic, Rare, Uncommon, and Common.

Common

Ferro (Break-Action Rifle)

Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.

Weapon LevelResources needed for crafting/upgrade
Ferro3x Metal Parts, 5x Rubber Parts. Requires Weapon Bench Level 1 or Basic Bench to craft.
Ferro IIFerro I, 7x Metal Parts
Ferro III Ferro II, 6x Metal Parts, 2x Oil
Ferro IVFerro III, 10x Metal Parts, 1x Simple Gun Parts

Ferro stats

DamageFiring ModeFire RateRageMagazine SizeAmmoWeight
40Single1.653.11Heavy8kg

Can be modified with a Barrel Attachment, Foregrip Attachment, Stock Attachment.

Stitcher (SMG)

Fully automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.

Weapon LevelResources needed for crafting/upgrade
Stitcher6x Metal Parts, 7x Rubber Parts. Requires Weapon Bench Level 1 or Basic Bench to craft.
Stitcher IIStitcher I, 8x Metal Parts, 12x Rubber Parts
Stitcher IIIStitcher II, 6x Metal Parts, 2x Steel Spring
Stitcher IVStitcher III, 14x Metal Parts, 3x Simple Gun Parts

Stitcher stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
8Auto45.338.920Light5kg

Can be modified with a Foregrip Attachment, Magazine Attachment, Stock Attachment and Barrel Attachment.

Hairpin (Bolt-Action Pistol)

Single-action pistol with a built in silencer. Great for stealth, but tricky in combat.

Weapon LevelResources needed for crafting/upgrade
Hairpin2x Metal Parts, 5x Plastic Parts. Requires Weapon Bench Level 1 or Basic Bench to craft.
Hairpin IIHairpin I8x Metal Parts
Hairpin IIIHairpin II, 6x Metal Parts, 2x Duct Tape
Hairpin IVHairpin III, 10x Metal Parts, 1x Simple Gun Parts

Hairpin stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
20Single939.88Light Ammo3kg

Can be modified with a Magazine Attachment.

Rattler (Assault Rifle)

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Weapon LevelResources needed for crafting/upgrade
Rattler10x Metal Parts, 5x Rubber Parts. Requires Weapon Bench Level 1 to craft.
Rattler IIRattler I, 8x Metal Parts, 8x Rubber Parts
Rattler IIIRattler II, 6x Metal Parts, 2x Magnet
Rattler IVRattler III, 14x Metal Parts, 3x Simple Gun Parts

Rattler stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
9Auto405110Medium6kg

Can be modified with a Barrel Attachment, Foregrip Attachment, Stock Attachment.

Kettle (Semi-Auto Assault Rifle)

Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time to reload.

Weapon LevelResources needed for crafting/upgrade
Kettle4x Metal Parts, 9x Plastic Parts. Requires Weapon Bench Level 1 or Basic Bench to craft.
Kettle IIKettle I, 8x Metal Parts, 10x Plastic Parts
Kettle IIIKettle II, 6x Metal Parts, 2x Canister
Kettle IVKettle III, 14x Metal Parts, 3x Simple Gun Parts

Kettle stats

DamageFiring ModeRangeMagazine SizeAmmoWeight
10Single2820Light7kg

Can be modified with a Barrel Attachment, Foregrip Attachment, Magazine Attachment, Stock Attachment.

Uncommon

Anvil (Hand Cannon)

Single-action hand cannon with high damage output and headshot damage, blow slow handling.

Weapon LevelResources needed for crafting/upgrade
Anvil1x Mechanical Components, 3x Oil. Requires Weapon Bench Level 2 to craft.
Anvil IIAnvil I, 14x Metal Parts, 3x Simple Gun Parts
Anvil IIIAnvil II, 10x Metal Parts, 4x Simple Gun Parts
Anvil IVAnvil III, 1x Mechanical Components, 2x Heavy Gun Parts

Anvil stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
40Single2.751.36Heavy Ammo5kg

Can be modified with a Barrel Attachment, Tech Mod Attachment.

Arpeggio (Burst Rifle)

A 3-round burst assault rifle with decent damage output and accuracy.

Weapon LevelResources needed for crafting/upgrade
Arpeggio1x Mechanical Components, 3x Magnet. Requires Weapon Bench Level 2 to craft.
Arpeggio IIArpeggio I, 14x Metal Parts, 3x Simple Gun Parts
Arpeggio IIIArpeggio II, 10x Metal Parts, 4x Simple Gun Parts
Arpeggio IVArpeggio III, 1x Mechanical Components, 2x Medium Gun Parts

Arpeggio stats

DamageFiring ModeRangeMagazine SizeAmmoWeight
11Burts53.724Medium Ammo7kg

Can be modified with a Barrel Attachmentm, Foregrip Attachment, Magazine Attachment, Stock Attachment.

Il Torro (Pump-Action Shotgun)

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Weapon LevelResources needed for crafting/upgrade
Il Toro1x Mechanical Components, 3x Canister. Requires Weapon Bench Level 2 to craft.
Il Toro IIIl Toro I, 14x Metal Parts, 3x Simple Gun Parts
Il Toro IIIIl Toro II, 10x Metal Parts, 4x Simple Gun Parts
Il Toro IVIl Toro III, 1x Mechanical Components, 2x Shotgun Parts

Il Toro stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
76.5Single322.35Shotgun Ammo8kg

Can be modified with a Shotgun Barrel Attachment, Foregrip Attachment, Magazine Attachment, Stock Attachment.

Burletta (Pistol)

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.

Weapon LevelResources needed for crafting/upgrade
Burletta15x Metal Parts, 3x Duct Tape. Requires Weapon Bench Level 2 to craft.
Burletta IIBurletta I, 6x Metal Parts, 2x Duct Tape
Burletta IIIBurletta II, 14x Metal Parts, 3x Simple Gun Parts
Burletta IVBurletta III, 14x Metal Parts, 3x Simple Gun Parts

Burletta stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
10Single2841.712Light4kg

Can be modified with a Barrel attachment, Magazine attachment.

Rare

Renegade (Lever-Action Rifle)

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Weapon LevelResources needed for crafting/upgrade
Renegade2x Advanced Mechanical Components, 4x Oil. Requires Weapon Bench Level 2 to craft.
Renegade IIRenegade I, 1x Mechanical Components, 3x Simple Gun Parts
Renegade IIIRenegade II, 1x Mechanical Components, 2x Medium Gun Parts
Renegade IVRenegade III, 1x Advanced Mechanical Components, 2x Medium Gun Parts

Renegade stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
35Single370.48Medium Ammo10kg

Can be modified with a Barrel Attachment, Magazine Attachment, Stock Attachment.

Osprey (Scoped Sniper Rifle)

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Weapon LevelResources needed for crafting/upgrade
Osprey2x Mechanical Components, 4x Oil. Requires Weapon Bench Level 2 to craft.
Osprey IIOsprey I, 14x Metal Parts, 3x Simple Gun Parts
Osprey IIIOsprey II, 1x Mechanical Components, 2x Medium Gun Parts
Osprey IVOsprey III, 1x Mechanical Components, 2x Medium Gun Parts

Osprey stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
45Single2.780.38Medium Ammo7kg

Can be modified with a Barrel Attachment, Magazine Attachment, Stock Attachment. Currently the only scoped weapon in game.

Torrente (LMG)

Fully automatic light machine gun. Has a large ammo capacity, but is only accurate while crouched.

Weapon LevelResources needed for crafting/upgrade
Torrente2x Mechanical Components, 4x Steel Spring. Requires Weapon Bench Level 2 to craft.
Torrente IITorrente I, 14x Metal Parts, 3x Simple Gun Parts
Torrente IIITorrente II, 1x Mechanical Components, 2x Medium Gun Parts
Torrente IVTorrente III, 1x Mechanical Components, 2x Medium Gun Parts

Torrente stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
7Auto48.349.960Medium Ammo12kg

Can be modified with a Barrel Attachment, Magazine Attachment, Stock Attachment.

Venator (2 Shot Pistol)

Semi-automatic pistol. Fires two shots at a time.

Weapon LevelResources needed for crafting/upgrade
Venator2x Advanced Mechanical Components, 4x Magnet. Requires Weapon Bench Level 2 to craft.
Venator IIVenator I, 1x Mechanical Components, 3x Simple Gun Parts
Venator IIIVenator II, 1x Mechanical Components, 2x Medium Gun Parts
Venator IVVenator III, 1x Advanced Mechanical Components, 2x Medium Gun Parts

Venator stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
10Single22.148.410Medium Ammo2kg

Can be modified with a Foregrip Attachment, Magazine Attachment.

Epic

Vulcano (Semi-Auto Shotgun)

Semi-automatic shotgun with good bullet spread but sharp falloff.

Weapon LevelResources needed for crafting/upgrade
Vulcano3x Advanced Mechanical Components, 4x Canister, Requires Weapon Bench Level 3 to craft.
Vulcano IIVulcano I, 1x Mechanical Components, 3x Simple Gun Parts
Vulcano IIIVulcano II, TBD
Vulcano IVVulcano III, 1x Advanced Mechanical Components, 3x Shotgun Parts

Vulcano stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
58.5Single8.322.14Shotgun Ammo8kg

Can be modified with a Shotgun Barrel Attachment, Foregrip Attachment, Magazine Attachment, Stock Attachment.

Bobcat (SMG)

Fully automatic submachine gun with high fire rate but low accuracy.

Weapon LevelResources needed for crafting/upgrade
BobcatTBD, TBDx Advanced Mechanical Components. Requires Weapon Bench Level 3 to craft.
Bobcat IIBobcat I, TBD
Bobcat IIIBobcat II, TBD
Bobcat IVBobcat III, TBD

Bobcat stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
7Auto66.745.330Light Ammo7kg

Can be modified with a Barrel Attachment, Foregrip Attachment, Magazine Attachment, Stock Attachment.

Tempest (Rifle)

Fully automatic assault rifle with moderate fire rate and accuracy.

Weapon LevelResources needed for crafting/upgrade
TempestTBD, TBDx Advanced Mechanical Components. Requires Weapon Bench Level 3 to craft.
Tempest IITempest I, 1x Advanced Mechanical Components, 3x Simple Gun Parts
Tempest IIITempest II, 1x Advanced Mechanical Components, 3x Medium Gun Parts
Tempest IVTempest III, 1x Advanced Mechanical Components, 3x Medium Gun Parts

Tempest stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
12Auto4054.233Medium Ammo11kg

Can be modified with a Barrel Attachment, Foregrip Attachment, Magazine Attachment.

Hullcracker (Rocket Launcher?)

The only thing known about this weapon is that it is most likely a grenade launcher with a capacity of 5 rounds and a weight of 4.5 kilograms.

Legendary

Equalizer (Energy Beam Gun)

A high capacity experimental beam rifle.

Weapon LevelResources needed for crafting/ Cannot be upgraded
Equalizer8 Power Rod, 20 Voltage Converters. Requires Weapon Bench Level 3 to craft.

Equalizer stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
8Auto33.33TBD50Energy Ammo14kg

Jupiter (Bolt Action Sniper Rifle)

A scoped bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling.

Weapon LevelResources needed for crafting/ Cannot be upgraded
Jupiter8 Power Rod, 20 Processor. Requires Weapon Bench Level 3 to craft.

Jupiter stats

DamageFiring ModeFire RateRangeMagazine SizeAmmoWeight
55Single7.6771.75Heavy Ammo9kg

To craft each weapon, you’ll need specific resources that must be gathered during your journeys. Along the way, you’ll face resistance from both mechanical ARCs and rival Raiders. And the materials required for epic or legendary weapons are far from easy to find.

Arc Raiders Weapons TierList

ARC Raiders Raider

The Arc Raiders Weapons Tier List is based on several key factors: lethality, which measures how effectively a weapon deals damage to ARC robots and other players; ease of use, reflecting how beginner-friendly and consistent it is in combat; versatility, showing its performance across different ranges, situations, and playstyles; accessibility, indicating how easy it is to obtain or craft, especially for new players; and ammo efficiency, which evaluates how well the weapon manages ammunition and resources — a crucial aspect in an extraction shooter where supplies are limited.

TierWeaponTypeWhyBest UsedCavea
SAnvilHand-cannon/ pistolMassive damage per shot, great for both ARC robots and PvP fights.Close to mid-range when you can land accurate shots and need to conserve ammo.Slow fire rate; requires good aim.
SRattlerAutomatic Assault RifleBalanced weapon with solid damage, fire rate, and reliability.Mid-range combat, crowd control, or suppressing enemies.High ammo consumption in long engagements.
AKettleSemi-auto Assault RifleEfficient on ammo with steady damage output; accurate and reliable.Mid to long range where you can pick your shots carefully.Less forgiving under pressure or close quarters.
AVulcanoSemi-auto ShotgunDevastating at close range, dominates in tight environments.Indoors, tunnels, or extraction zones where fights happen up close.Ineffective at range; limited ammo supply.
ABobcatSMGHigh fire rate and mobility, great for aggressive playstyles.Fast raids, clearing weak enemies, or flanking maneuvers.Low per-bullet damage; struggles against armored foes.
BFerroSingle-shot RifleVery high damage per shot; great for picking off tough enemies.As a backup for high-value targets or robot bosses.Extremely slow reload and rate of fire.
BTorrenteLMGLarge magazine, good for suppression and holding ground.Team defense, holding choke points, or heavy firefights.Heavy, slow movement, poor for solo runs.
BArpeggioBurst-fire RifleAccurate and consistent at mid-range, good for tactical control.Controlled fights at medium distance.Struggles in fast-paced or chaotic close combat.
CBurlettaPistolLightweight pistol with a decent fire rate and quick handling. Works fine as an early-game sidearm.Early-game scavenging when better options aren’t available.Low damage, poor armor penetration, quickly outclassed by the Anvil.
CHairpinBolt-Action PistolBuilt-in silencer makes it good for stealthy or quiet eliminations.Occasional long-range shots when no other options are available.Very slow bolt-action reload and clunky handling; damage doesn’t justify the effort.
DEqualizerEqualizerUnique beam weapon concept with high-capacity magazine.Experimental loadouts or when desperate for any weapon.Inconsistent damage, huge ammo consumption, and low efficiency versus traditional guns.
DIl TorroPump-Action ShotgunHigh per-shot damage, solid impact up close.Close-range desperation situations.Very slow fire rate, limited range, and poor reliability in fast-paced combat.

Even if a weapon is Legendary or Epic, that doesn’t necessarily make it the best choice — stats and performance can vary significantly depending on upgrades, mods, and playstyle. In some cases, even a simple Anvil (Uncommon) can outperform a Bobcat (Epic) if used effectively. Ultimately, every weapon in Arc Raiders has its own strengths and weaknesses, and the best one is the one that fits your approach to combat.

Conclusion

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In the world of ARC Raiders, survival depends not only on your accuracy but also on your preparation and choice of weapons. Every firearm has its purpose — from the precision of the Anvil to the overwhelming firepower of the Rattler — and understanding their strengths is the key to success in every raid. The Arc Raiders Weapons TierLis serves as a guide, but your ability to adapt, your tactics, and your sense of timing ultimately determine the outcome. Experiment with different weapons, upgrade your favorites, and find the loadout that matches your unique playstyle — because in the wastelands of Speranza, every shot matters.

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