Insomniac Games talked about the introduction of a new performance mode. The developers of Marvel's Spider-Man: Miles Morales did not specify how their project will be able to run in ultra-high resolution and will produce 60 frames per second.
The players assumed that this could be achieved by cutting back with better tracing technology, improved anti-aliasing, draw distance or something else.
Digital Foundry specialist Richard Leadbetter recently released a video that explored single game performance for the next generation of consoles. In his opinion, many plot projects, including Marvel's Spider-Man: Miles Morales, will not produce more than 30 FPS, since the focus will be on the quality of the picture, and not on the number of frames.
The new Spider-Man game will be released in late 2020 along with the PlayStation 5 or shortly after the console's release.