The new hero Hanzo

The details of Hanzo’s skills and talents have become known. The hero will be launched in the game approximately on December 4.


Level 1:


Target Practice (Quest) — Hit every enemy hero with Hero with Storm Bow. Reward: After hitting every enemy hero once with Storm Bow, its range is increased by 30%. Reward: After hitting every enemy hero 3 times with Storm Bow, its damage is increased by 100.

Simple Geometry (Quest) — Hit a hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress. Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.

Redemption (Quest) — Every 2 basic attack within 10 seconds grants 1 Redemption, stacking up to 15. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks. At 15 Redemption, gain 50% increased attack speed.


Level 4:


Explosive Arrow — Upon hitting a Minion or Monster, Storm Bow deals 100% of its damage to enemies around its target.

Serrated Arrows — Scatter Arrow deals 250% damage to Minions, Monsters, and Mercenaries.

Ignore All Distractions — Basic attacks instantly kills Minions and increase Hanzo's basic attack range by 2 for 3 seconds.


Level 7:


Shieldbreaker Arrows — Basic attacks and Storm Bow deals 300% bonus damage to shields on heroic targets.

Never Outmatched — Reduce Scatter Arrow's mana cost by 40, down to 20. Basic Attacks lower the cooldown of Scatter Arrows by 4.

The Dragon Hungers — Hitting heroes with Storm Bow increases spell power by 5% for 10 seconds, stacking up to 20%.


Level 10:


Dragonstrike — After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 52 damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 150 damage.


Dragon's Arrow — Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 100 damage to all nearby enemies and Stunning them for 0.5 seconds. After traveling a medium distance, the damage is increased to 200 and the Stun duration to 1.25 seconds. After traveling a long distance, the damage is increased to 350 and the Stun duration to 2 seconds.


Level 13

Fleet of Foot — Hitting heroes with Storm Bow grants 10% movement speed for 6 seconds up to 30%.

Ninja Assassin — Hitting heroes with Storm Bow reduces Natural Agility's cooldown by 10 seconds. Additionally, hero takedowns reduce Natural Agility's cooldown.

Mounted Archery — Upon mounting, gain 30% additional movement speed for 5 seconds. Using Natural Agility instantly mounts.


Level 16

Flawless Technique — Hitting heroes with Storm Bow increases the damage of Hanzo's next basic attack within 5 seconds by 25%. Basic Attacks against heroes increase Storm Bow's damage within 5 seconds by 25%.

Piercing Arrows — Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through one additional enemy each time it ricochets.

Giantslayer — Enemy heroes hit by Scatter Arrow and basic attacks take 1.25% of their maximum health as damage.


Level 20

The Dragon Awakens — Hitting a hero with Storm Bow, Scatter Arrow or basic attack reduces the cooldown of Dragonstrike by 5 seconds.

Play of the Game — While in the flight of up to 2 seconds after impacting a target, Dragon Arrow can be reactivated to teleport to its location and jump backward. If used after impact, Hanzo shoots an arrow that deals X damage to each target.

Sharpened Arrowheads — Scatter Arrow limits the number of armor heroes hit to 0 for 5 seconds.

Bullseye — Increase Sonic Arrow's speed and center radius by 100%. Additionally, heroes hit by Sonic Arrow's center are stunned for 1 second.